"
The Good: Detailed units with realistic weapon ballistics and damage, authentic behavior and communication between units, lots of specific orders, real-time or turn-based gameplay, decent number of battles and campaigns, enhanced editor, capable AI, range of realism options
The Not So Good: Some cumbersome interface elements, bare multiplayer features, non-interactive tutorials, assorted graphical shortcomings
What say you? Satisfying strategic gameplay that lacks some feature polish common in contemporary titles:
6/8"
Link:
http://www.outofeight.info/2012/08/c...ly-review.html