I've been working on an AK Bastogne-type map 2k x 2k: {spoke-road network & center town} any interest in playing this from both sides A/D with team selected units for each game? Allies defend one and Germans defend in second (or swap sides if you like with all new units) in the 8-10k purchase range (defender would have fewer points than attacker), 40-50+ turns.
Mission: attacker to control the road network/hub (city) for a following Corps... defender hold as much as possible to mess with the attackers timetable until the sky clears for close air-support to arrive...
Attacker will have assault & support (reinforcements) purchases, will be deployed (assault) units & I would randomize reinforcements as to time/road for each player. One of nine entry roads would randomly be "friendly" to defender for his "reinforcement/supply."
The normal pre-game look over the map to determine force structure desired.
Could throw in attacker requirement of having different "type" forced attack from different sectors of the map. Ar/Inf/Mech or US/UK.