As to being the "successor" to CC3, I have to disagree. CC3 was not an RTS in the vein of this game and every other C&C game made. There was no resourcing. There were no buildings to be built. You didn't get to "order up" a new unit when you foolishly got its predecessor destroyed.
This is what set the CC3 apart from the rest of the dreck. You play with what you pick before you even step foot on the battlefield, so choose wisely! There are high hopes for Theater of War to actually step into the shoes of CC3 but as with each promise before (Eric Young anybody?) the proof is in the execution.
Don't get me wrong, the game looks gorgeous and I'm sure it play well (my vid card is in the mail back to ATI) but at heart it is just another RTS in an extremely saturated and over-done genre.
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"Besides, the atheist non-god is not going to send me to non-hell for my lapse of non-faith if it should turn out that I am mistaken." - John C. Wright
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