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Unread 02-10-2010, 03:35 PM
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KG_Swampfox KG_Swampfox is offline
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Join Date: Jan 2005
Location: Duluth, Minnesota
Posts: 1,017
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Quote:
Originally Posted by Palantir View Post
Maybe it will get exciting in a few turns instead of being slow going so far. :)

Great to read some game action.

It sounds like the 150's are/were the key to the center battle. Too much for a "balanced" future scenario?

Thanks
Kerry,

I dont feel that the fact that there are 150mms on the map is swaying the battle too heavily in my favor, its the way they are deployed that is.(Ranger might disagree with me on that).

The guns have limited areas that they can be deployed in that offer any kind of concealment and almost no cover. The likely areas can be covered by mortars, with a HQ spotter. Tactics in their use and/or counter tactics are more of the key.

I've used 150mms before, I like using them, they are cheap, extremely devastating.
They are great when using a HQ to spot for them, but easily knocked out by counter battery fire.
Guns are an element of combined arms warfare that add to the game.
Sure, there can be too many of them on a certain map, but 3 here isnt to many in my opinion.
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Last edited by KG_Swampfox; 02-10-2010 at 05:49 PM..
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