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  #51  
Unread 04-08-2011, 09:53 PM
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were those 1163 all in "closed" beta testing..?
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  #52  
Unread 04-09-2011, 09:05 PM
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No but I fall under the, "those with 1000 and more battles" condition (I hope).

"All closed beta-testers and those with 1000 and more battles fought will be awarded with the M4A2E4 tank in acknowledgement of their contribution to the development of the game."


Bob & I had another fun evening (if short) of running for our lives in several matches. We both got whacked pretty good in the desert but got in some kills on the other maps.

The games would be much batter with voice comm.
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  #53  
Unread 04-19-2011, 11:13 PM
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Hey Koz I'm not sure if you're still playing WoT but Bob & I joined the Dads Hideout Clan.
It's for dads of course!

http://dadshideout.com/
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  #54  
Unread 05-14-2011, 08:11 PM
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Kerry's old friend Brian King (ex of Warfare HQ) has post a game review at ACG:

http://www.armchairgeneral.com/world...ame-review.htm
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  #55  
Unread 05-15-2011, 12:49 PM
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Pretty good review of WoT's.

The major changes still need to be made:
1. Bigger & more maps.
2. Fixing the terrible LOS problems popping up in the games (tanks going invisible in the open as you are shooting at them.
3. Getting Clan Wars going or some type of strategic purpose other than one-off matches.


The biggest limitation to this game is the "Tier race:" there's just NO way I'm going to grind out a tank to or beyond a Tier 10 (I really don't want a tank beyond the historical Tier 7's). So having options will make or break this game for me in the long run as in having historical battles or some operational battles with an end purpose in mind. (It's no Combat Missions or PC:O for longevity as it stands now.)

But as I've said, the game is fun for what it is, and as long as I'm having fun I'll play but there is a limit to how much repetitiveness I can take.
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  #56  
Unread 05-25-2011, 12:07 PM
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What a let down.

The Dev's posted a short answer to the following question:

"Will Tiered Clan wars battles be anytime soon?"

Answer:
"Not Likely."

That about kills the game for me excpet for just jumping on for a few minutes to kill time.
I like my Tier 5 StuGIII and have no plans to GRIND out a Tier 10. A T5 vs. a T5 is the same as a bunch of T10's vs. a bunch of T10's.

Out of over 100 tanks in the game the "Unlimited Tier" Clan Wars it just comes down to who will have the most Tier 9's & 10's who rule the games or about 10 tanks...

What a wasted opportunity: the Dev's (for now) are missing a great opportunity having over 100 tanks available to play but limiting it to really just 15 or so after a very long grind to get them.

For me they have a game going form 1939- 46+, talk about some great possibilities to run "worlds" by year & Tier types. I'd gladly pay a monthly fee to get into "quasi-historical" WW2 tank war. Have a Clan campaign game that slowly advances by a year at a time (with only those historical tanks available in those years) then at the end of '46 declare a winner & restart the campaign. I'd be all over that campaign-game.

I'll just play more casually than I had intended to and see if after the Beta they have any plans of CW going by Tiers.

Oh well maybe in the future if the might change this but I may not care by then.
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  #57  
Unread 06-09-2011, 02:00 PM
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The developers just announced they are doing "World of Warplanes" next.

http://game.worldoftanks.com/news/ge..._expands_world


They are also adding new physics to the game- pretty cool.
http://dadshideout.com/index.php?top...56532#msg56532

Now if they can just fix the Clan wars Tier system & bugs.
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  #58  
Unread 01-08-2012, 10:10 AM
KG_Scout KG_Scout is offline
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Anybody still playing this? I just picked it up, pretty fun game.
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  #59  
Unread 01-17-2012, 10:18 PM
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Intrtested myself
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  #60  
Unread 01-18-2012, 07:21 PM
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NM, its dumb.
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