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Unread 01-30-2011, 09:42 AM
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Default Panzer Command Ostfront

This is getting pretty close to release and there will be a demo available with a scenario or two. Just went through a couple of scenarios of the latest build yesterday. I like this game but it is taking some getting used to. My biggest problem is getting used to the camera angles and how to work them as it just seems odd compared to CM. You also can only give orders to your units based off of the orders for that units commander but you can get the hang of that easy enough. I also like that it has a "bound" command that moves half the unit forward while the other half overwatches for half the turn and then switches for the other half. Vehicle graphics are quite as snazzy as some of the CM ones but I'm sure modders will take care of that. Was pretty neat yesterday watching a ISU-122 going through some light woods and actually seeing it knock a tree over.
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Unread 01-30-2011, 04:18 PM
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Thanks for the update. I am looking forward to the release--even more than CM:BN. It doesn't hurt that it will be free for those of us who already won PC: Kharkov.
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Unread 03-28-2011, 02:35 PM
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This from Mad Russian on the Matrix forum a few days ago:

"Well let's see, August 24th 2010. Where have we gone since I wrote this article? Thewood's and my AAR yesterday reminded me that I'd written this and not updated it in a long time.

So let's see where we've gone in those 7 months.

More than 10 historical campaigns.
More than 14 random campaigns.
More than 70 scenarios.
New maps and units being added almost daily.
The map and scenario editors have been continuously improved upon to make them both more powerful and easier to use.
More than 50 new vehicle models.
New improved physics dynamics that allow for more realistic movements during game play.
Improved animations that include, but are not limited to, gun recoil.
Improved vehicle modeling which includes many models having the ability to have individual tank numbers, unit ID's and kill rings added.
The game interface has been tweaked to include many play options to fit the style and requirements of the gaming community.
A 3D sound system was added. Which can be area specific, such as a breeze in a meadow but not in the forest.
Weather was added.
In game briefings have been added.
Hot keys for everything.
FOW has been modified even more.
Unit survivability was added. There are 3 levels of survivability you can choose for your troops now. Cautious/Normal/Aggressive.
Turn sequence structure. You have multiple choices as to the time sequences that constitute the way a turn plays.

All in all a lot of changes in the past 7 months. But this was a comparison thread about why you should buy PCO if you already own CMBB. There is really one impelling reason.

For the past 2 years, but aggressively over the past 7 months, the PCO code has been fine tuned to maximize every possible avenue to allow PCO to play with as few resources as possible. What that means in game terms is no difference to game play. What that means in computing power is paramount. If you have an older machine, and many of us do, PCO will play on most of them. There are a range of options that allow you turn on or off a long series of features. You can optimize PCO for gaming on older laptops as well as older desktops. I get told everyday how surprised gamers are at how well PCO runs now on their older machines, which were struggling just a few months ago.

IMO, there are lots of reasons to buy PCO, but for a gamer looking for his Eastern Front addiction itch to be scratched and watching CMBB not answering the call, like it used to, the fact that you can even play PCO may be the best answer of all.

Good Hunting.

MR"

Link:

http://www.matrixgames.com/forums/tm...2&mpage=5&key=
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Unread 04-14-2011, 12:37 AM
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Official expected release date has been announced: May 9th.
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Unread 04-21-2011, 03:29 PM
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Plenty of new images and more information on the latest installment to the Panzer Command series

Matrix Games and Black Hand Studios are please to release a dozen new images and some more information for Panzer Command: Ostfront, the third installment to the hailed World War II turn-based tactical series, Panzer Command. Apart from showing off some beautiful Panzers in the trees or some Russian armor rolling across the steppes there are also a few key announcements:

1. Panzer Command: Ostfront is officially slated for release on May 9th, 2011.
2. There will be a full color printed manual available with the physical version.
3. The game will sell for $34.99 Download / $44.99 Physical.
4. The download version will be available free for owners of Panzer Command: Kharkov.
5. There will be a demo available before the release, so stay tuned to Matrix Games to give Panzer Command: Ostfront a spin before it’s out!

Erik Rutins, Director of Product Development at Matrix Games, said “We think newcomers to the Panzer Command engine and veterans from Operation Winter Storm or Kharkov will have a lot to be happy about with Ostfront. If the screenshots aren’t enough to whet some armchair generals’ appetites, the playable demo will truly show the excellence of Panzer Command: Ostfront.”

Experience the Panzer Command series of tactical wargames. In the new Panzer Command: Ostfront, you are a company-level commander on either the Soviet or German side, fighting on the Eastern Front. Preserve your men and defeat the enemy, there is no other way! Panzer Command: Ostfront is the latest in a new series of 3D turn-based tactical wargames which include single battles, multi-battle operations and full war campaigns with realistic units, tactics and terrain and an informative and practical interface.

Each decision you make as a commander must be weighed carefully. You will find that the gameplay is balanced to reward historically successful tactics while the AI will punish rash choices. The victory system for scenarios and campaigns rewards multiple strategies and evaluates your performance and rank after each battle.

After you have played through the 70+ included scenarios and 10 campaigns (including updated versions of all of the previous Winterstorm and Kharkov content), the Random Battle and Random Campaign generators allow you create new content with just a few clicks using the provided presets for nearly infinite replayability.

For scenario designers and modders, an innovative new Map Maker allows you to create your own realistic 3D maps from 500m to 2km scale based on actual historical locations with auto-generation features that help you create natural 3D landscapes quickly and easily. In conjunction with the powerful Scenario and Campaign Editors and the fully open unit data and models, this means that you have unprecedented access to modify the existing campaigns, maps, units and scenarios or create your own. There has never been a more open 3D tactical WWII wargame.

The list of improvements is too long for this release, but please check the Panzer Command: Ostfront product page for the full list and more information and be sure to check out the new screenshots!

< Message edited by SeanD -- 4/21/2011 4:49:56 AM >

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Link:

http://www.matrixgames.com/forums/tm.asp?m=2789072
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Unread 05-06-2011, 08:35 PM
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The demo has been released. Find the download link on this page:

http://www.matrixgames.com/

et a full playable look at this realistic and enjoyable World War II tactical game

Matrix Games and Black Hand Studios are thrilled to release a full playable demo for Panzer Command: Ostfront, the third installment to the acclaimed World War II turn-based tactical series, Panzer Command.

The demo includes two scenarios: an updated tutorial and a new evenly matched battle in 1944 between German and Soviet forces which shows off many of the new features and improvements coming with Ostfront. Both scenarios are playable either against the AI or by PBEM with other players who have the demo. With many full campaigns and over 70 individual scenarios coming in the full version, this demo is just a small snippet of the content coming in Panzer Command: Ostfront on May 9th!

Mirrors: GamersHell.com, Worth Playing, Atomic Gamer

Panzer Command: Ostfront is officially slated for release on May 11th, 2011 and the physical version will come sporting a full color printed manual. For existing veterans from the Panzer Command front, the download version will be available free for registered owners of Panzer Command: Kharkov.

Erik Rutins, Director of Product Development at Matrix Games, said “Excitement is reaching a fever pitch for the Panzer Command: Ostfront release and it’s only days away! If you haven’t already, head over to the Panzer Command: Ostfront forums where we have some great video AARs going on in addition to a near daily flow of new screenshots and game details.”

Experience the Panzer Command series of tactical wargames. In the new Panzer Command: Ostfront, you are a company-level commander on either the Soviet or German side, fighting on the Eastern Front. Preserve your men and defeat the enemy, there is no other way! Panzer Command: Ostfront is the latest in a new series of 3D turn-based tactical wargames which include single battles, multi-battle operations and full war campaigns with realistic units, tactics and terrain and an informative and practical interface.

Each decision you make as a commander must be weighed carefully. You will find that the gameplay is balanced to reward historically successful tactics while the AI will punish rash choices. The victory system for scenarios and campaigns rewards multiple strategies and evaluates your performance and rank after each battle.

After you have played through the 70+ included scenarios and 10 campaigns (including updated versions of all of the previous Winterstorm and Kharkov content), the Random Battle and Random Campaign generators allow you create new content with just a few clicks using the provided presets for nearly infinite replayability.

For scenario designers and modders, an innovative new Map Maker allows you to create your own realistic 3D maps from 500m to 2km scale based on actual historical locations with auto-generation features that help you create natural 3D landscapes quickly and easily. In conjunction with the powerful Scenario and Campaign Editors and the fully open unit data and models, this means that you have unprecedented access to modify the existing campaigns, maps, units and scenarios or create your own. There has never been a more open 3D tactical WWII wargame.

The list of improvements is too long for this release, but please check the Panzer Command: Ostfront product page for the full list and more information and be sure to play the new demo!

< Message edited by SeanD -- 5/7/2011 12:34:43 AM >

Link to post:

http://www.matrixgames.com/forums/tm.asp?m=2804165
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Unread 05-08-2011, 11:56 AM
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Here is a couple of video AARs;

http://www.youtube.com/watch?v=8WgJEQeHwIc

http://www.youtube.com/watch?v=rskPrgvl04I
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