Go Back   Kampfgruppe Forums > War & Strategy Games > General Discussion

 
We are happy to announce open registration on the KG forums has begun! Welcome everyone!

Reply
Thread Tools Display Modes
  #21  
Unread 05-02-2007, 08:00 PM
KG_SSpoom's Avatar
KG_SSpoom KG_SSpoom is offline
Oberstleutnant
 
Join Date: Jan 2005
Posts: 1,335
Default

I have the game and like it. Its different.
You really can Individually control Everyone on the field.
There is even weapons scrounging and swapping.
You will find yourself scrounging for a bakooka/ shell that you know is
on your dead buddy in the field there...re-manning A.T. guns with the troopers nearby.
Sure it has some faults but if the multiplayer pans out it could mean 4v4.
But beware it is realtime and confusing as hell at 1st =)
__________________
Let us cross over the river and rest under the shade of the trees...
Reply With Quote
  #22  
Unread 05-02-2007, 08:02 PM
KG_AGCent's Avatar
KG_AGCent KG_AGCent is offline
Oberste Befehlshaber (Ret.)
Oberst
 
Join Date: Jan 2005
Location: Doing Laps Around the Beads for You Heathen
Posts: 1,620
Send a message via MSN to KG_AGCent
Default

I enjoy it. I have only been able to hook one MP game up with SSpoomy and it dragged a little bit but we got through it. There are some issues, mostly mechanical, but nothing impossible to overcome or damnable.
__________________
"Besides, the atheist non-god is not going to send me to non-hell for my lapse of non-faith if it should turn out that I am mistaken." - John C. Wright
Reply With Quote
  #23  
Unread 05-02-2007, 08:26 PM
KG_Cloghaun's Avatar
KG_Cloghaun KG_Cloghaun is offline
Oberste Befehlshaber
Generalleutnant
 
Join Date: Jan 2005
Location: Michigan
Posts: 1,984
Send a message via MSN to KG_Cloghaun
Default

That's cool- I was just FYI'ing you guys.

So how is the realism as far as armor penatration, etc.?
Reply With Quote
  #24  
Unread 05-02-2007, 11:24 PM
KG_AGCent's Avatar
KG_AGCent KG_AGCent is offline
Oberste Befehlshaber (Ret.)
Oberst
 
Join Date: Jan 2005
Location: Doing Laps Around the Beads for You Heathen
Posts: 1,620
Send a message via MSN to KG_AGCent
Default

Well, armor hits can either miss, deflect, damage a system eg. tracks, main gun, MG, engine etc. or cause the crew to bail. Many times when a shell does hit you'll see pieces of the tank flying away. I have even had a spall fragment injure a soldier standing nearby. There are a few things that need to be patched however.

1. a reliable way to reverse
2. waypoints
3. covered arc.
4. target lines and incoming fire lines would be nice.
5. there needs to be a way to differentiate between Line of Sight and Line of Fire. As it is if you can see a unit and target it but it doesn't make a good enough target, your unit will manuever for a shot oblivious of potential dangers.
__________________
"Besides, the atheist non-god is not going to send me to non-hell for my lapse of non-faith if it should turn out that I am mistaken." - John C. Wright
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 04:58 PM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.